Pages: [1] |
1. Bounty hunting - thinking out of the box - in Player Features and Ideas Discussion [original thread]
Edited by: Dr Lebroi on 10/07/2011 18:18:58 Edited by: Dr Lebroi on 10/07/2011 18:18:14 One final thing to add and then I'll stop rambling! Natural wastage of targets:- With the month cooling off period before players can place bounties a...
- by Dr Lebroi - at 2011.07.10 18:13:00
|
2. Bounty hunting - thinking out of the box - in Player Features and Ideas Discussion [original thread]
Some flaws to my own system that I thought I'd address:- What's to stop you having an alt bounty hunter on your account who you will get to kill you if you get the 'bounty on your head' warning. OK, technically this is how you could prevent the ...
- by Dr Lebroi - at 2011.07.10 15:59:00
|
3. Bounty hunting - thinking out of the box - in Player Features and Ideas Discussion [original thread]
The profession: In an effort to make bounty hunting more immersive, I would like to see it integrated as a 'mini-profession'. Much like joining a FW militia, bounty hunters would get some advantages over other players but there would also be restr...
- by Dr Lebroi - at 2011.07.10 14:25:00
|
4. Bounty hunting - thinking out of the box - in Player Features and Ideas Discussion [original thread]
As this is being discussed I thought I'd throw my ideas into the ring, please pipe up with any fine tuning that you think could be done to this system. Bounty hunting - the central problem - if the reward has value then people with a bounty on th...
- by Dr Lebroi - at 2011.07.10 14:23:00
|
5. Would you like to fit your ship from the local market? - in Player Features and Ideas Discussion [original thread]
Simple one, when browsing saved fits through the fitting window, please add the option 'Fit from local market.' Assuming you are in a well stocked station or hub, you are given a cost to buy the modules (and ship if it is not in your hangar) from...
- by Dr Lebroi - at 2011.01.29 23:57:00
|
6. Screwing Macro Miners - in Player Features and Ideas Discussion [original thread]
Originally by: Sep'Shoni That would make hauling for a mining fleet intensely painful. No it wouldn't - you'd only have to tap in 3 or 4 numbers or letters when you docked, and each time you did it you'd know that it was stopping any A...
- by Dr Lebroi - at 2009.11.29 12:56:00
|
7. Screwing Macro Miners - in Player Features and Ideas Discussion [original thread]
3.You may not use macros or other stored rapid keystrokes or other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play. That's...
- by Dr Lebroi - at 2009.11.28 14:46:00
|
8. Screwing Macro Miners - in Player Features and Ideas Discussion [original thread]
Elldranga, cheers for that and best of luck with your carpal problems, I've got a friend with that and it can be a real pig so hope you get something sorted out. So it seems that it is AFK macro mining that is the big no-no? If you run one of the...
- by Dr Lebroi - at 2009.11.28 11:47:00
|
9. Screwing Macro Miners - in Player Features and Ideas Discussion [original thread]
Originally by: Flying ZombieJesus so, you want a legal macro miner? I can just turn on my pc and sit in station 23/7, and have a skilled up eve sanctioned macro miner work for me? Where do I sign up? Not quite! My idea was that it wo...
- by Dr Lebroi - at 2009.11.27 19:21:00
|
10. Screwing Macro Miners - in Player Features and Ideas Discussion [original thread]
I've spent a bit of time looking at macro mining and the programs that are used to do it. I believe that there are two ways to stop it. The first lies in the docking mechanic. Macro miners seem to rely on being able to transport their ore back to ...
- by Dr Lebroi - at 2009.11.27 14:49:00
|
11. Jovians - in Player Features and Ideas Discussion [original thread]
Ok, how about a Jovian ship as a reward for the truly long term player. It can't be sold, bought or traded and when undocked from the station it insta-warps you to the Jovian systems. There it has no abilities other than to allow you to cruise at ...
- by Dr Lebroi - at 2009.08.31 14:40:00
|
12. Jovians - in Player Features and Ideas Discussion [original thread]
Suppose the Jovians have been kidnapping members of the 4 other races to attempt cross breeding experiments, the justification is to try to weed out their own genetic diseases by DNA mixing. This would create a cross breed race that could be broug...
- by Dr Lebroi - at 2009.08.30 18:20:00
|
13. CCP want more production - make it easier! - in Player Features and Ideas Discussion [original thread]
In the QEN CCP have said that they want more production as demand is starting to outstrip supply in certain areas albeit mainly T2 items. I'm a low level producer using BPC's to maufacture modules and ships from mission loot that I salvage. I've ...
- by Dr Lebroi - at 2009.08.30 10:58:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |